logo, Blue Hare Software  Software by Allen Harrington - Smanual
edit map

A Better Directory
Findit!

Introduction

A map editor (Wall, Shelf and Label) for entering, editing and testing map features for angle, position, color and rotation.


A note on ~ and #
spacer.gifA ~ Anywhere on the first line of a Map Element will act as a soft delete. The preferred position is at the first if the line.
spacer.gifA # Behind the first common part of an address ie 301#Door will hide every thing behind it that starts with 301 ie 301#sink ...
spacer.gif This allows for available floor plans to be hidden or shown.



editmap.gif
spacer.gif
A - Add a new Element to the Database.
B - Add a text element
C - Copy - Copy a Element and edit it.
D - Delete - Delete a Element.
E - Edit Map Elements entered this is a filled in Elements Screen
F - Fast test Map Elements
G - Test Map Elements
H - Map utilities


A - E - the bottom line is the same.

selelemt.gif

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A - Add a new Element to the Database.

editmaptext.gif Add a new Element to the Darabase


spacer.gif F - Asks a series of two questions as follows:

spacer.gif Display Floor 0 - 3 (for the demo) enter 0
spacer.gif Display Zone 0 - 12 (for the demo) enter mapBAA 0

MapBAA.gif Display Zone Map BAA


spacer.gif G - Asks a series of five questions as follows:

spacer.gif Display All map Elements A = Yes or B = No enter A
spacer.gif Display Grid A = Yes or B = No enter A
spacer.gif Display Labels A = Yes or B = No enter A
spacer.gif Display Floor 0 - 3 (for the demo) enter 0
spacer.gif Display Zone 0 - 12 (for the demo) enter mapAAA 0

MapAAA.gif


spacer.gif Display All map Elements A = Yes or B = No enter A
spacer.gif Display Grid A = Yes or B = No enter B
spacer.gif Display Labels A = Yes or B = No enter A
spacer.gif Display Floor 0 - 3 (for the demo) enter 0
spacer.gif Display Zone 0 - 12 (for the demo) enter mapABA 0

MapABA.gif mapABA


spacer.gif Display All map Elements A = Yes or B = No enter B
spacer.gif Display Grid A = Yes or B = No enter A
spacer.gif Display Labels A = Yes or B = No enter B
spacer.gif Display Floor 0 - 3 (for the demo) enter 0
spacer.gif Display Zone 0 - 12 (for the demo) enter mapBAB 0

MapBAB.gif


spacer.gif Display All map Elements A = Yes or B = No enter B
spacer.gif Display Grid A = Yes or B = No enter A
spacer.gif Display Labels A = Yes or B = No enter A
spacer.gif Display Floor 0 - 3 (for the demo) enter 0
spacer.gif Display Zone 0 - 12 (for the demo) enter mapBAA 0

MapBAA.gif


spacer.gif Display All map Elements A = Yes or B = No enter B
spacer.gif Display Grid A = Yes or B = No enter B
spacer.gif Display Labels A = Yes or B = No enter A
spacer.gif Display Floor 0 - 3 (for the demo) enter 0
spacer.gif Display Zone 0 - 12 (for the demo) enter display All 0

spacer.gif This is the customer screen (French)

Map0FF2.gif Display Full Map


put floor 3 zone1

All search functions listed on the previous screen are applicable.
Note: an entry such as an "e" may give you thousands of pages of listings. At the end of each screen you may stop the listing. The bottom line will change giving new instructions.

Note: Seasonal display this will prevent shelves, fixtures or labels from displaying of season items (see edit config line H) .

Map Element (pseudoshelf has a ! at the end of the name not shown to end user)
editmapelement.gif Map Element (pseudoshelf =!

Map Element (label)
EditMapLabel.gif



H Map utilities
editmaputilites.gif Map utilities



C Move and Rotate sequence for this screen is AAB The maps with A?? sequence.
mapAAB Move and Rotate

Temporary we bold the item moved to better show where it is located on the map above it is under the target.
The Target will disappear when the next prompt displays.

movemap.gif

Shelves and psudoshelves may be rotated at 45° increments. Psudoshelves are not seen on the customer's screens.

If you wish to edit the map element then press A this will take you back to the text editor with only the new positions changed. When you are finished the map with the target will show again.

You may edit any line however be CAREFUL the name should end with a ! this denotes a pseudoshelf ie electronic shelf paper.

B Will proceed to save the changes then will relocate all items. This leaves the actual shelving in place and is linked to 0 to 1000 and will move items in their relative positions.

C or ESC will return the item to it's original state.


Shelve entries are also used for labels, and features as below
Do you wish to edit again? Map Element

Features
These are located in the directory \mimages.

fig1_21.gif Features


Rounder R4 & R3
rounder.gif Rounder

Circle C4 & C3
circle.gif Circle

Rounder R4 & R3 with various fill patterns.
fcircle.gif

For-Way F4 & F3
4-way.gif For-Way

feature4.gif

gtestd.gif


NOTES: 1 - Circle type C3 is a [filled] circle with the border erased.
                2 - Type C is a rounder available 4 units, 3.5 units & 3 units.
                3 - Type C1 is a circle of any size

                Fonts are designated L1xxxxxxxS2
                L1 - Only displays in zoom mode.
                L2 - Always displays on the map
                L3- Only displays on the full map
                S1 is the smallest readable font useable on the map.
                S2, S3 are also small fonts, these fonts are generally used for labels
                for individual shelves.
                M1, M2 and M3 are useable for long names, departments etc.
                L1 and L2 are larger.L3 is a variable size hollow text a sample screen is below.
                Four-Ways are available in two sizes 4 and 3 units.

               



Colors, fill types & styles. _____________________________ click2.gif Colors, fill types & styles



note: NEVER DELETE ALL ENTRIES!




Description of the program components

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